Nah fam, this has to be the BEST indie horror I've ever played before. In all honesty, you did an amazing job, I played this game 2 times and still was horrified! 10/10 keep doing what you're doing! My video is linked down below, watch it if you want to get scared with me!
Please add an option for the game to not pick up your controller. I use my controller for audio and when you have both inputs being picked up it creates an enormous amount of swaying, very annoying
Wrong Floor is an almost perfect example of short, compact 10-15 minute experiences, heavy on atmosphere and light on lore. While the game itself wasn’t scary, the one jumpscare that did get me wasn’t a stupidly loud sound effect but rather an unexpected reappearance of the main antagonist. I don’t want to spoil all the twists and turns, but essentially efficient use of ambient sound effects to imitate the feeling of being stuck in an almost maze-like basement with a huge lumbering man chasing after you.
The only downsides to the game, which are closer to nitpicks, is how the primary camera angle of the game and flashlight work; it all feels very disorienting, with an almost fisheye filter, making everything in the game look slightly off; this could really be a design choice by the developer so it’s up to them as to whether or not they fix it.
Since I enjoyed your game, you can partake in my pleasant surprise down below in the murder basement.
I never expected Wrong Floor to be as scary as it is. It gets so much right; there’s just enough light to make your way around a small, cramped area. The audio here makes sense; instead of cheap jump scares, Wrong Floor earns its scares through a slow build of suspense and clever timing. Visual cues let’s you know you’re not alone, but rarely pinpoints exactly where the danger is. Play this: You won’t regret it.
A really good horror game is like chemestry. And this dev has produced a formula that is "perfectly splendid"(10 points if you get the reference). The atmosphere and creature brought nothing but dread to the whole experience. I HIGHLY recommend you play this game.
I really liked this game, it had the whole scary mood to it and had me on edge the whole time... the ending confused me for a bit but overall great scary game 😊
loved the game, the feel was great i loved the atmoshphere and the jumpscares were great. good job <3 i didnt finish the game and i ran out of time and had work although looking back i seen that the elavator was in front of my face the whole time lmao anywho hope to see more games by you!!!
I have to say this game was well done. Loved the feel of it. Loved how it played and I have to say I WANT TO SEE MORE!!!!! I hope to see more horror games from you.
I played this while wearing a heart rate monitor, and it makes the watching and gaming experience much more visceral. Almost everything about this game - graphics, audio, mechanics, environment ambiance (lighting, space, etc.) - are near-perfect.
The objective is simple enough: escape the basement from the maniac that resides in it, and as such, there isn't much to the gameplay itself. What makes the game intense is the great use of lighting and audio, and the way the basement was laid out. I think it's these three factors blended together well that makes the player fear the anticipation of what may happen at any given moment. This makes the entire time being in the basement almost terrifying. Try it out for yourself, it's one of those games where you have to play yourself to experience how immersive it gets. Oh, and don't press the 'L' key!
I haven't been this scared playing a game in a very long time. The camera and flashlight movement REALLY added to the creep factor, making this one of the most immersive horror experiences I've ever had. That, coupled with the absolutely terrifying antagonist makes this a banger of a game. Amazing work!
100% the scariest game I have played all month Long! Thank you for severe ptsd and night terrors for the foreseeable future🙏🏼🤣 I really hope you enjoy the video!
i just make a account for this one. This was so awesome ! :D JUST WOW i was freeze infront of my PC , it scare the .... out of me with his athmosphere!! When this one get into a full game i will def. buy it. Potential 10/10
Very well made developer! The atmos and environment was on point! Maybe add vents or a gap below the floor? To make it feel like he is not teleporting but rather crawling around in the basement and acting all angry theres a person in his home. Looking forward to more games from you!
Pros and cons are down below) Check out my vid here (likes and subs are highly appreciated, let's build a community of people who love indie horror and suport small developers!)):
Advantages:
1. The ambiance was very powerful! I loved the lack of lights at first and just breathing in the end of the dark corridor! Very scary! Great sound design!
2. The man was very creepy! I loved how he would stare at the main character - that scared me every time! I loved little secret scares with pressing a certain keyboard button and looking at his picture. Very cool!
Disadvantages:
1. I think that the behaviour of this dude ruinede the ambiance a bit. It would be very cool to script him killing the main character if they get too close to the man or script him actually opening that door that lead to the tools. Othewise after getting really close to him, his power over you would vanish and he'd become significantly less scary.
2. I think that jumpscares where he would appear and vanish immediately ruin the ambiance a bit as the man doesn't seem to be real after them. The player used to perceive him as an actual being somewhere in the basement (which is really scary) but then he appears and dissappears and teleports. That ruins the ambiance a bit.
Overall:
I think the game was great! I would rate it 5/5 as I liked it a lot and it scared me! Though, I still think it would benefit from a bit more work. Maybe then this game can become a bigger experience.
(google translate) Thanks for your review, I updated the game and now the player can die, I hope this will not irritate the players, although what do they think about when they approach the big maniac. Disappearance is a big minus, and I know it, but it is difficult to implement in any other way, you can explain this by golucinations.
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Nah fam, this has to be the BEST indie horror I've ever played before. In all honesty, you did an amazing job, I played this game 2 times and still was horrified! 10/10 keep doing what you're doing! My video is linked down below, watch it if you want to get scared with me!
YOOO THIS GAME IS MADD SCARRYY! This is the first game on my channel to make me wanna stop recording because of how scared I was GREAT WORK!
Please add an option for the game to not pick up your controller. I use my controller for audio and when you have both inputs being picked up it creates an enormous amount of swaying, very annoying
I don't even understand what the controller is, and how to do it, I think this happens by default in the unity
It had some really good jump scares!
Great game! I liked it!
Wrong Floor is an almost perfect example of short, compact 10-15 minute experiences, heavy on atmosphere and light on lore. While the game itself wasn’t scary, the one jumpscare that did get me wasn’t a stupidly loud sound effect but rather an unexpected reappearance of the main antagonist. I don’t want to spoil all the twists and turns, but essentially efficient use of ambient sound effects to imitate the feeling of being stuck in an almost maze-like basement with a huge lumbering man chasing after you.
The only downsides to the game, which are closer to nitpicks, is how the primary camera angle of the game and flashlight work; it all feels very disorienting, with an almost fisheye filter, making everything in the game look slightly off; this could really be a design choice by the developer so it’s up to them as to whether or not they fix it.
Since I enjoyed your game, you can partake in my pleasant surprise down below in the murder basement.
One of the best horror games I ever played on here! Great scares. Spooky sounds. Interesting ghoul (?) design. More thoughts in here.
Damn that was terrifying!
That's great! Small horror, but very creepy and atmospheric!
I never expected Wrong Floor to be as scary as it is. It gets so much right; there’s just enough light to make your way around a small, cramped area. The audio here makes sense; instead of cheap jump scares, Wrong Floor earns its scares through a slow build of suspense and clever timing. Visual cues let’s you know you’re not alone, but rarely pinpoints exactly where the danger is. Play this: You won’t regret it.
BEWARE THE MANIAC
A really good horror game is like chemestry. And this dev has produced a formula that is "perfectly splendid"(10 points if you get the reference). The atmosphere and creature brought nothing but dread to the whole experience. I HIGHLY recommend you play this game.
If CJU recommends, then its good. Going to give it a shot first then I'll check out the video tonight!
This game was literally so fun to play omg!! My vocal cords hurt at this point LMAOOO I love it! Probably my funniest playthrough yet.
Really enjoyed it. I was a big big fan of Trapped. Good job one and I look forward to playing your next project! Cheers!
I ALMOST DIED PLAYING THIS GAME!!!👿
Very Spooky!!!
I really liked this game, it had the whole scary mood to it and had me on edge the whole time... the ending confused me for a bit but overall great scary game 😊
this had no business being that terrifying
Amazing Game! Great Content! Great Stuff!
loved the game, the feel was great i loved the atmoshphere and the jumpscares were great. good job <3 i didnt finish the game and i ran out of time and had work although looking back i seen that the elavator was in front of my face the whole time lmao anywho hope to see more games by you!!!
I have to say this game was well done. Loved the feel of it. Loved how it played and I have to say I WANT TO SEE MORE!!!!! I hope to see more horror games from you.
The objective is simple enough: escape the basement from the maniac that resides in it, and as such, there isn't much to the gameplay itself. What makes the game intense is the great use of lighting and audio, and the way the basement was laid out. I think it's these three factors blended together well that makes the player fear the anticipation of what may happen at any given moment. This makes the entire time being in the basement almost terrifying. Try it out for yourself, it's one of those games where you have to play yourself to experience how immersive it gets. Oh, and don't press the 'L' key!
We had a terrifying experience playing this game!
unervered the entire time!
I haven't been this scared playing a game in a very long time. The camera and flashlight movement REALLY added to the creep factor, making this one of the most immersive horror experiences I've ever had. That, coupled with the absolutely terrifying antagonist makes this a banger of a game. Amazing work!
Very Spooky...digged it... I got a drug dealer horror game coming out on halloween!
100% the scariest game I have played all month Long! Thank you for severe ptsd and night terrors for the foreseeable future🙏🏼🤣 I really hope you enjoy the video!
The audio on this game is intense. Once I figured out what to do I was worried about every turn in the basement and what could be behind the corner.
i just make a account for this one. This was so awesome ! :D JUST WOW i was freeze infront of my PC , it scare the .... out of me with his athmosphere!! When this one get into a full game i will def. buy it. Potential 10/10
great game very scary!!
Very well made developer! The atmos and environment was on point! Maybe add vents or a gap below the floor? To make it feel like he is not teleporting but rather crawling around in the basement and acting all angry theres a person in his home. Looking forward to more games from you!
The TENSE I can't emphasize that enough.
At some points I had to turn my head especially after that first jump scare.
The tight corridors contrasted with the big creature also helps to hold that scare factor. He takes up the entire hall and a big chunk of room.
I love the atmosphere, and how just uneasy you feel the whole time.
Please make more.
PS. Sound design is dope as well.
GGs :)
Short, but very good!
Dude I really Like your game I actually got scared too amazing game, I made a video on my channel. Pls check it out
Short but flawless horror game
just played the game this morning and OH BOY I shit myself, The vidéo is in french by the way ;)
Pros and cons are down below) Check out my vid here (likes and subs are highly appreciated, let's build a community of people who love indie horror and suport small developers!)):
Advantages:
1. The ambiance was very powerful! I loved the lack of lights at first and just breathing in the end of the dark corridor! Very scary! Great sound design!
2. The man was very creepy! I loved how he would stare at the main character - that scared me every time! I loved little secret scares with pressing a certain keyboard button and looking at his picture. Very cool!
Disadvantages:
1. I think that the behaviour of this dude ruinede the ambiance a bit. It would be very cool to script him killing the main character if they get too close to the man or script him actually opening that door that lead to the tools. Othewise after getting really close to him, his power over you would vanish and he'd become significantly less scary.
2. I think that jumpscares where he would appear and vanish immediately ruin the ambiance a bit as the man doesn't seem to be real after them. The player used to perceive him as an actual being somewhere in the basement (which is really scary) but then he appears and dissappears and teleports. That ruins the ambiance a bit.
Overall:
I think the game was great! I would rate it 5/5 as I liked it a lot and it scared me! Though, I still think it would benefit from a bit more work. Maybe then this game can become a bigger experience.
Hope my feedback was useful!
(google translate) Thanks for your review, I updated the game and now the player can die, I hope this will not irritate the players, although what do they think about when they approach the big maniac. Disappearance is a big minus, and I know it, but it is difficult to implement in any other way, you can explain this by golucinations.